![]() Skills are acquired from the Skills Menu.įirst, you will have to finish the story in order to get access to all types of collectibles. It’s one of the cheapest early-game mods and one of the best to pick (this is totally optional, I didn’t use the mod and got to Level 50 long before reaching 100% completion). If you want to speed this up, buy the Suit Mod “Combat Analyser”, it gives you bonus XP for combat takedowns. You will reach the maximum level quite a bit before then. ![]() This will happen automatically on your way to 100% completion for the “I Heart Manhattan” trophy. Only when reaching Level 50 you will have enough to buy everything. You gain Skill Points with each level up. To unlock all skills (33 total) you must reach Character Level 50, which is the maximum level in the game. Side Mission: Home Team Advantage WalkthroughĮarn all other trophies in Marvel’s Spider-Man to unlock platinum!.Side Mission: A Matter of Debate Walkthrough.Side Mission: Over His Head Walkthrough.Side Mission: College Buddies Walkthrough.Marvel’s Spider-Man – Black Cat Stakeout Locations & Solutions.Marvel’s Spider-Man – All Optional Lab Project Solutions (Spectrograph & Circuit Puzzles).Refer to the trophy guide below for their specifics and the Spider-Man Platinum will be yours. They are all very quick to do in a matter of minutes. Those are the only things you may not have gotten through natural progression yet. There are 5 miscellaneous trophies: paying respect at Ben Parker’s Grave, performing 4 air tricks, climbing atop the Avengers Tower, knock 10 pairs of enemies together with trip mines, complete all optional projects in the lab. These 3 types of tokens are affected by your performance. For crimes aim to complete at least 1 requirement (=2 Crime Tokens). After clearing all crimes in a district they will keep spawning infinitely in case you need more Crime Tokens.Īs you do the collectibles, aim to get silver in all challenges (=3 Challenge Tokens) and do all tasks in the Bases (=3 Base Tokens). Then only events of the remaining types will spawn. ![]() There are 4 types: Thugs, Demons, Prisoners, Sable - the good news is that you won’t get repeats of the same type once you’ve completed all in the district. They are randomly generated, meaning they don’t have fixed positions and will always spawn near you. The crimes pop up every 300-1000 meters traveled within a district. You must achieve 100% completion in all districts, that means all Crimes too. Lastly, do all of the collectibles in all districts. If you were to overspend your Tokens on stuff you don’t need, then you’d have to go the extra mile and get perfect scores on each challenge for more tokens, which will ramp up the platinum difficulty significantly. That means you can get away with mediocre scores. This is important because you can only get a maximum of 6 tokens per challenge but that would require you to perform really well and get a gold rating. To get all trophies you only need 1-3 Tokens per challenge, if you don’t waste any (bronze or silver rating does suffice). Warning: don’t spend your challenge Tokens & Base Tokens yet! Keep them all until after the story! Then you can make a manual save > buy 15 upgrades > reload save to get tokens back > buy all suits. Use the Radio Towers that are marked on the map by default to reveal all Collectible Locations. To make sure you have access to everything and reduce the running-around-the-map, it’s best to unlock all collectible types first (via story progress) and then clear them out district by district. Everything that is locked is tied to Story Progress, Side Missions and Collectibles. The reason you should focus on story first is that many of the collectibles and suits are locked behind story progress. You can tackle the trophies in any order you like so the below Roadmap is just what I did but you can mix things up and work on collectibles as you play, if you want. After the story you can free-roam around the map to do anything you still need, thus nothing is missable. If something is locked it means you need to play more of the story. More collectible types and suits become available gradually as you progress the story. The way it works is that you go to Radio Towers, and activating them reveals all collectibles in the surrounding areas. Everything is marked on the map so you won’t be needing a collectible guide this time. One portion of the trophies is for completing the story, the other portion for doing all side missions and collectibles. Welcome to the Marvel’s Spider-Man (2018) PS4 Trophy Guide! Developed by Insomniac Games – the makers of Spyro the Dragon, Resistance, Ratchet & Clank – and published by Sony exclusively on PS4, this Spider-Man game will make trophy hunters happy with a list of unmissable and fairly easy trophies.
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